Surface Modelling
In this exercise, a representation of the surface of the Earth is generated using TINs (Triangulated Irregular Network) to generate a 3D surface model. A 3D model provides a very convenient representation for visualizing the surface of the Earth as well as any phenomenon that can be represented in three dimensions (such as temperature and precipitation over a certain location).
A: Surface Modelling: Generating A TIN
- Open a New Blank Map in ArcMap
- Add the waypoints shapefile provided (Points_ge.shp)
- Click on the search Tab and look for the “Create Tin” tool
- Run the Create Tin (3D Analyst) tool that comes out in the Search Window)
- Name the Output TIN “surf-TIN”; Select “Points_ge.shp” as the input feature
- Click on OK
- The modelled TIN surface is displayed
B: Generating the Contours and converting to Raster
- Look for the tool “Surface Contour in the Search Window
- When the tool comes up, set the Input surface to be the “surfTIN” file
- Provide the name for the Output Feature Class as “surfContour”
- Set the contour intervals to 0.2
- Leave the rest of the fields as is
- Click on OK and the contours should be generated showing the contours at the specified intervals
- Using the Search, create a TIN to Raster (3D Analyst), convert the surfTIN into a raster format and name it “surfRaster”
- Click on OK
C. Generate Aspect and Hillshade from Raster
- Search for the Tool “Aspect” in the Search Window
- Use the “surfRaster” as input
- Name the output “aspectsurf ”
- Click on OK
- Search for the Tool “Hillshade” in the Search Window
- Use the “surfRaster” as input
- Name the output “hillshadsurf ”
- Click on OK